Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)
Asterix and the Great Rescue - Nathan McCree - Gaul - Core Design - Sega Master System (Europe) - 1993
Asterix and the Secret Mission - Katsuhiro Hayashi (Funky K.H) - Cavern - Sega - Sega Master System (Europe) - 1993
Power Tennis - Masakatsu Maekawa - Credits - Hudson Soft/Now Production - PC Engine - 1993
Formation Soccer on J.League - unknown - Flugels - Human Entertainment - PC Engine - 1994
The Flash - Jeroen Tel - The Trickster's Funhouse - Probe Entertainment - Sega Master System (Europe) - 1993
Formation Soccer on J.League - unknown - Sudden Death - Human Entertainment - PC Engine - 1994
Zoda's Revenge: Star Tropics II - Takashi Kumegawa, Yoshio Hirai - Ice Age Overworld (Chapter 2) - Nintendo - NES - 1994
Zoda's Revenge: Star Tropics II - Takashi Kumegawa, Yoshio Hirai - Dungeon Theme 2 - Nintendo - NES - 1994
Wario's Woods - Soyo Oka, Shinobu Amayake - Credits - Nintendo - NES - 1994
Sonic 3D Blast - Seirou Okamoto, Jun Senoue (arr.) - Credits - Sega - Genesis - 1995
International Superstar Soccer Deluxe - Hideyuki Eto, Harumi Ueko, Tomoya Tomita, Chris Hülsbeck (arr.) - Short League, Short Tournament - Konami/Factor 5 - Mega Drive (Europe) - 1996
Virtua Fighter 2 - Takenobu Mitsuyoshi, Takayuki Nakamura, Akiko Hashimoto, Tomohiro Endo (arr.), Hitoshi Ohori (arr.) - A Moment from Eternity (Name Entry) - Gaibrain - Genesis - 1997
Grander Musashi RV - Mi-chan Sutajio - Title Screen - TOSE/Bandai - Game Boy (Japan) - 1998
Rockman and Forte - Akari Kaida - Dynamoman - Capcom - Super Famicom - 1998
Fire Emblem: Thracia 776 - Yuka Tsujiyoko - The Army of Leif Seeks Victory: Charge A - Nintendo - Super Famicom - 1999
Metal Slader Glory: Director's Cut - Takane Ohkubo - Person in Charge at the Station - Nintendo/HAL - Super Famicom - 2000
J.League Winning Goal - Shigenori Masuko, Yoko Suzuki - Team Data - Electronic Arts Victor/Graphic Research - Famicom - 1994
Asterix and the Great Rescue - Nathan McCree - Gaul - Core Design - Sega Master System (Europe) - 1993
Asterix and the Secret Mission - Katsuhiro Hayashi (Funky K.H) - Cavern - Sega - Sega Master System (Europe) - 1993
Power Tennis - Masakatsu Maekawa - Credits - Hudson Soft/Now Production - PC Engine - 1993
Formation Soccer on J.League - unknown - Flugels - Human Entertainment - PC Engine - 1994
The Flash - Jeroen Tel - The Trickster's Funhouse - Probe Entertainment - Sega Master System (Europe) - 1993
Formation Soccer on J.League - unknown - Sudden Death - Human Entertainment - PC Engine - 1994
Zoda's Revenge: Star Tropics II - Takashi Kumegawa, Yoshio Hirai - Ice Age Overworld (Chapter 2) - Nintendo - NES - 1994
Zoda's Revenge: Star Tropics II - Takashi Kumegawa, Yoshio Hirai - Dungeon Theme 2 - Nintendo - NES - 1994
Wario's Woods - Soyo Oka, Shinobu Amayake - Credits - Nintendo - NES - 1994
Sonic 3D Blast - Seirou Okamoto, Jun Senoue (arr.) - Credits - Sega - Genesis - 1995
International Superstar Soccer Deluxe - Hideyuki Eto, Harumi Ueko, Tomoya Tomita, Chris Hülsbeck (arr.) - Short League, Short Tournament - Konami/Factor 5 - Mega Drive (Europe) - 1996
Virtua Fighter 2 - Takenobu Mitsuyoshi, Takayuki Nakamura, Akiko Hashimoto, Tomohiro Endo (arr.), Hitoshi Ohori (arr.) - A Moment from Eternity (Name Entry) - Gaibrain - Genesis - 1997
Grander Musashi RV - Mi-chan Sutajio - Title Screen - TOSE/Bandai - Game Boy (Japan) - 1998
Rockman and Forte - Akari Kaida - Dynamoman - Capcom - Super Famicom - 1998
Fire Emblem: Thracia 776 - Yuka Tsujiyoko - The Army of Leif Seeks Victory: Charge A - Nintendo - Super Famicom - 1999
Metal Slader Glory: Director's Cut - Takane Ohkubo - Person in Charge at the Station - Nintendo/HAL - Super Famicom - 2000
J.League Winning Goal - Shigenori Masuko, Yoko Suzuki - Team Data - Electronic Arts Victor/Graphic Research - Famicom - 1994
"Ice Age Overworld", the Star Tropics 2 song, totally reminded me of Earth, Wind and Fire
ReplyDeleteRE: the ending thesis
ReplyDeleteI think the problem are publishers assign their A programming and sound teams to new hardware... the old hardware in its twilight years is assigned B and C team programmers and composers.
You would hear a greater difference if you could get a first and last track on a system from a particular composer. That would require a bit of digging though.
This is true. During the twilight years, not much excitement and effort is put into the games. Then again, Rockman and Forte is a great soundtrack
DeleteI'd rather have LMH without microphones than no LMH at all. Great episode!
ReplyDeleteI suppose the peak for music is right in the middle of the console's life, when the composers and programmers have figured out the technology and are still eager to work on the hardware. Take the SNES, for example -- I'd say the peak years were 1993-1996. In that three year span, there were soundtracks that pushed the hardware sound wise and had sophisticated compositions (Super Metroid, Mega Man X2, Earthbound, Seiken Densetsu 3, to name a few). Whereas with twilight era stuff, it seems like everyone involved with the games would rather be working on newer hardware, which is unfortunate.
ReplyDeleteHowever, the sports tunes in this episode killed it! Thank you for not waiting until the next sports episode to play them. Power Tennis, man, that's a winner!
To clear things up, the reason there was a reference to modern consoles on the vinyl sleeve, is that Sega produced (a very small number of) these original 16-bit Genesis music records only in 2009 (Sega individually numbered each record, that is the number in the lower right corner of the sleeve). In the same month Sega also released another Genesis/MD emulation pack on disc for modern consoles, so Sega cross-promoted that modern ps3/360 release on the record sleeve. Great show, thanks guys!
ReplyDeleteYeah, we figured that out later. We'll talk more about it on the next episode. Thanks again!
DeleteThe music of Nathan McCree's "Gaul" kind reminds me of the Pac-Man picture disc from the early 1980s:
ReplyDeletehttp://www.youtube.com/watch?v=WjnSHSVmsLQ
Some of the same sorts of plinks and bent notes. Master System's got the bumpin' beats!
Mega shame on the LMH research team. 1995 saw the release of the last official NES game The Lion King. I understand it may have been overlooked as it was a PAL release but I have to point it out because Brent was so confident about 1994 being the last year. Wario Woods was the last NES game from Nintendo I believe.
ReplyDeleteWell actually, Wario's Woods was the last game on the NES in Europe as well, though it was in 1995 (and it came out after The Lion King in that region). But you're right, 1995 was the last year in Europe.
ReplyDeleteWow didn't expect a reply on such an old episode. This is where I am up to having only discovered the podcast last year.
DeleteI couldn't find an exact release date for the PAL release of Wario Woods other than 1995 but Lion King was allegedly released on May 25.
It says on Wikipedia that Wario's Woods was released in August 1995 for PAL, but very often Wikipedia is wrong. On this Nintendo fandom site, it says Wario's Woods was released in Europe on June 23, 1995, which again, who knows the validity of that, but since it has an exact date, it seems a little more believable.
DeleteHey guys, looks like you're missing the track name for the "International Superstar Soccer Deluxe" song...Or is it more of an "untitled" affair? Thanks!
ReplyDeleteThanks for the heads up. The track is: Short League, Short Tournament
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