01 July 2015

Episode 166: Free Play 21

Rob is still transitioning into his final form (in other words, super busy moving and getting things settled in Portland), so the computer game episode has been postponed until next month.  Instead, guest commentator, Jacob Sirof, joins Brent for another free play.  This episode features some tracks that have been hiding in Brent’s back pocket over the years, and Jacob gets really into one particular bonk jam.  Full track listing below.



Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)

Super Mahjong 2: Honkaku 4 Nin Uchi! - Masakatsu Maekawa - Title Screen - I'Max/Now Production - Super Famicom - 1993

City Hunter - unknown - Mission 3 - Sunsoft - PC Engine - 1990

Magical * Taruruuto-kun - Studio 401, Yoshiki Nishimura - Stage 3 - TOSE/Bandai - Game Boy (Japan) - 1991

Magical * Taruruuto-kun 2: Mahou Daibouken - unknown - Level Music (Worlds 1-3) - TOSE/Bandai - Famicom - 1992

Super Bonk - Masaaki Nishizawa, Keiji Ueki, Kennosuke Suemura - In the Clouds - Red/Hudson - SNES - 1994

G.I. Joe: The Atlantis Factor - Yusuke Takahama - Route 06/07: Snow Mountain - KID/Capcom - NES - 1992

Final Zone - Motoi Sakuraba - City Gate (Stage 4 and Bosses 1, 2, 5, and 6) - Wolf Team/Renovation - Genesis - 1990

Tarot Mystery - Yasuaki Fujita - Playing The Card Game Tarot - Ukiyotei/Visit - Super Famicom - 1995

Shinseiki Odysselya II - Fumito Tamayama, Shigenori Masuko - King of Dragon 2 - Vic Tokai - Super Famicom - 1995

DinoCity - Hiroshi Kimura - Rex's Theme - Irem - SNES - 1992

Warrior of Rome - Pirata, Kappa, Sasa, Kii, Tacky Pop - On to Syria! - Micronet - Genesis - 1991

Bio-Hazard Battle - Kenichiro Isoda (K.N.U.) - Stage 2 and 6 - Sega - Genesis - 1992

Heavy Nova - Shaka, Studio River Kids, T. Iijima - Rebel Boss 2-1: Garo (SX-D07RR) - Micronet - Genesis - 1992

Lupin III: Densetsu no Hihou o Oe! - Hisao Ogawa - Broadcast - SAS Sakata/Epoch - Super Famicom - 1994

Wario's Woods - Soyo Oka, Shinobu Amayake - Round Game: Bomb Time - Nintendo - NES - 1994

18 comments:

  1. Hey guys, loved the episode. Pity Rob wasn’t there but Jacob Sirof did a marvy job, as much as could be done. Hmm…..Jacob Sirof......his LMH identity should be J.S. Bonk. At least that's what I'd make it if I was in charge of that type of thing. That Alex Kidd tattoo is the BEST. I guess this means I'll have to go ahead and get that tattoo of Wonder Boy riding Opa-Opa bareback on my inner thigh.

    At any rate, I’m sure Brent has already refreshed his memory by now, but Wonder Boy and Adventure Island were both made by Westone. Sega commissioned Westone to create Wonder Boy, and the deal was that Westone owned the game but Sega owned the characters. Thus Westone changed the characters out and sold Adventure Island to Hudson. I believe they also made Fantasy Zone.

    Speaking of Hudson Soft, J.S. Bonk was correct that the PC-Engine was made by NEC. However, NEC didn’t have an in-house game development team. Hudson Soft entered into some sort of partnership with NEC and ended up producing a huge chunk of the total games for PC-Engine/Turbo games.

    Lastly Brent, there was at least one Mahjong game released stateside: Shanghai for the Sega Master System. There are only 3 or 4 tracks, but they’re pretty decent. I owned the game but I don’t think I ever figured how to play it. 

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    1. Hey I had that game Shanghai too! I don't remember if there was more than one game, but I did figure out how to play that pyramid matching game.

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  2. SMS in the HOUSE! I would VGM Karaoke to Golvellius music all day long, if I had the time. And the money. And the wherewithal.

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  3. Taboo The Sixth Sense was on the shelf where I rented NES games as a kid. The video store was independent, so they padded out their stock with lots of unlicensed games. Now days it would be a collectors dream. Several times I picked up the Taboo box, turned it around, and scratched my head as to what it was. Glad I never rented it!

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    1. In case it wasn't clear, Taboo is actually a licensed game (or un-game). And also it was developed by Rare (music by David Wise).

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    2. That makes it even more strange to me. I remember reading that Rare had somehow signed a limit free agreement with Nintendo regarding releases. They were allowed to release as many games per year on the NES as they wanted. Even Konami coudn't swing that, resorting to coming up with fake companies to publish more games (Ultra, and PAL Com). How this ever got the seal of approval is beyond me, but then again, LJN games happened...

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  4. This episode's picture is, I think, the funniest we've had since the one with Rob asleep on a mic shield.

    Also, Jacob did a great job filling in! I enjoy his relaxed attitude, and his enthusiasm for hunting cities.

    That Tarot Mystery track reminded me so much of an old instrumental album I have that I went and dug out my cassette. It's called "Grande Eagle" by a guy named Ed Van Fleet.

    When I was growing up I loved going into what I called "nature stores" -- the kind that sell prints of underwater ocean scenes and tie-dyed shirts with animals on them -- and listening to their music selections on those sampling machines that played short clips of different album tracks. This is how I found "Grand Eagle" one summer night in a New Jersey beach town as a kid, and wound up obsessed with it for years.

    This isn't the first time I've been reminded of this tape either. On one of the New Age episodes the boizz commented on a phenomenon they called "New Age drums," which brought me back to Ed Van Fleet again too.

    Basically, LMH is making me realize that this "nature store music" I was into might have actually been New Age music; I just never had the proper word for what it was!

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    1. "Grand Eagle," not Grande. I don't know why I keep wanting to put that extra E in there!

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    2. I loved "Nature Store Music" when I was a kid as well. I loved the stores overall, really. They were always so relaxing :)

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  5. Rob, if you're reading this, I have a recommendation for you from Ys III. "Winged Boy" https://youtu.be/jFVAGO-RTZE?t=11m1s

    This seems like a definite Rob jam. A Robber!

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    1. Rob plays Winged Boy on Episode 124:

      http://legacymusichour.blogspot.com/2013/03/episode-124-role-playing-games-2-part-2.html

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  6. Excellent selection of jams as always, sirs. The Ending Theme to Heavy Nova is pretty great as well. I'm looking forward to the old PC games episode. Those are Uncharted Waters for myself.

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    1. I just remembered this PC game recently called Solar Winds. I love the music so much! I could never make much head way into the game though. It feels like it actually makes full use of the Soundblaster card: https://www.youtube.com/watch?v=FlunMKzrcr8

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  7. For your upcoming Computer Music Special, since Rob loves Rob Hubbard, and since you love Larry Fast (Synergy), consider checking out Rob Hubbard's anthemic theme to the Commodore 64 game "Zoids". This was my favorite C64 music back in the day, and only decades later learned it was actually a kind of secret Rob Hubbard cover of Synergy's old song "Ancients": https://youtu.be/AtKyHqqXB8g

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  8. Nice find on that first Mahjong track! Smooth moves

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  9. Fuck! That Bonk SNES track....i remember sitting in front of my TV listening to that on loop. The one progression is super 'Best of My Love' ish.

    PS when you guys were discussing the Magical Taruruuto-kun 2 track, I think your guest was attempting to describe the fact that the arpeggio was playing in 3/4, while the rest of the instrumentation is in 4/4. and it sounded like there was additional/mismatched 'swing' on either the arpeggiation or the main rhythm track. ;)

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  10. Another great episode! Listening to past recent episodes again because why not?!

    Regarding the first track, Super Mahjong 2: Honkaku 4 Nin Uchi!, '4 nin' or 'yon-nin' in Japanese means four people! And Uchi generally translates to 'house' or 'home'.

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