Ah, water levels. Whether relaxing or daunting, these stages often offer up some of their games' most memorable music. So go ahead -- immerse yourself in this steady flow of aquatic tunes and let your mind drift. We promise the Ninja Turtles dam level music will get less traumatizing with time.
KEYGLYPH'S AWARDS & COMMENDATIONS, JUST BECAUSE
Instant new favorite: Ristar - Round 2-1 (Splash Down!!)
Brewed new favorite: Liquid Kids - Waltz of Water and Bubble (Stage 2)
Blatant Favoritism Award: Sonic the Hedgehog 3 - Hydrocity Zone Act 1
This track scared me as a child: Teenage Mutant Ninja Turtles - Underwater Bombs
Gets me a little emotional: Ecco: The Tides of Time - Big Water
Track listing and original episode:
http://legacymusichour.blogspot.com/2012/01/legacy-music-hour-episode-65-water-and.html
20 December 2017
LMH Mixtape #65: Water and Underwater
Labels:
best vgm,
underwater,
video game music podcast,
water
06 December 2017
Episode 195: Brent’s Recent Games
For Episode 195, Brent picks tracks he only recently discovered by playing through the actual games. Gabe also blesses the boys with various gifts due to this being the Christmas episode. Rob accidentally comes up with a new expression to describe things that are bonk. Trevor accidentally ruins a surprise for himself. And there’s a big debate about if a track played on the show is legal or not. Brent also plays a message Rob left on his answering machine, a name-that-tune situation which you can guess for yourself in comments section below. NOTE: In case there is any confusion, during Rob’s phone message, there’s a video game sound effect which was put in during the editing of this episode in order to censor a bad word Rob said during the message. That is, it wasn’t a sound effect Rob left while recording the message.
Full track
listing below.
Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)
Ys: The Vanished Omens - Yuzo Koshiro, Tokuhiko Uwabo (Bo) (arr.), Izuho Numata (Ippo) (arr.), Neko (arr.) - Tower of the Shadow of Death - Falcom/Sega - Master System - 1988
Dragon Slayer: Eiyuu Densetsu II - Mieko Ishikawa, Atsushi Shirakawa - Town - Falcom/Sega - Mega Drive - 1995
Brain Lord - Masanao Akahori - Demon Invasion - Produce/Enix - SNES - 1994
Devilish: The Next Possession - Hitoshi Sakimoto - Stage 7: Prairie - Sage's Creation/Aisystem Tokyo - Genesis - 1992
Kirby's Dream Land 3 - Jun Ishikawa - Iceberg - HAL Laboratory - SNES - 1997
The Flintstones - Dean Evans - Unused Song 2 - Ocean - SNES - 1995
Ranma 1/2: Chougi Ranbu Hen - Toshio Okamoto - Herb (Parthenon Temple) - Atelier Double/Shogakukan - Super Famicom - 1994
Gods - Jason Page - High Score Tune - Graftgold/Mindscape - Genesis - 1992
Gargoyle's Quest - Harumi Fujita, Yoko Shimomura, unknown, unknown - Short Stage - Capcom - Game Boy - 1990
Green Lantern - Dean Evans - Game Complete - Ocean - SNES - 1994 (unreleased)
Aerobiz - Opening - Pacific - Koei - SNES - 1993
Ys: The Vanished Omens - Yuzo Koshiro, Tokuhiko Uwabo (Bo) (arr.), Izuho Numata (Ippo) (arr.), Neko (arr.) - Tower of the Shadow of Death - Falcom/Sega - Master System - 1988
Dragon Slayer: Eiyuu Densetsu II - Mieko Ishikawa, Atsushi Shirakawa - Town - Falcom/Sega - Mega Drive - 1995
Brain Lord - Masanao Akahori - Demon Invasion - Produce/Enix - SNES - 1994
Devilish: The Next Possession - Hitoshi Sakimoto - Stage 7: Prairie - Sage's Creation/Aisystem Tokyo - Genesis - 1992
Kirby's Dream Land 3 - Jun Ishikawa - Iceberg - HAL Laboratory - SNES - 1997
The Flintstones - Dean Evans - Unused Song 2 - Ocean - SNES - 1995
Ranma 1/2: Chougi Ranbu Hen - Toshio Okamoto - Herb (Parthenon Temple) - Atelier Double/Shogakukan - Super Famicom - 1994
Gods - Jason Page - High Score Tune - Graftgold/Mindscape - Genesis - 1992
Gargoyle's Quest - Harumi Fujita, Yoko Shimomura, unknown, unknown - Short Stage - Capcom - Game Boy - 1990
Green Lantern - Dean Evans - Game Complete - Ocean - SNES - 1994 (unreleased)
Aerobiz - Opening - Pacific - Koei - SNES - 1993
Labels:
best vgm,
video game music podcast
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