Showing posts with label turbografx-16. Show all posts
Showing posts with label turbografx-16. Show all posts

31 January 2024

LMH Mixtape #201: TurboGrafx-16 2

The TurboGrafx-16 / PC Engine (and SuperGrafx) has so much great music that the boizz dedicated a second full episode to showcase what the system had to offer, and there is certainly a lot here to enjoy.  The deep synth bass on "In-Game 1" from Break In is so smooth and grooving, you can almost get lost in it.  In "Sphere 4" from Neutopia II, listen for the creative use of what you might describe as a "bloop" or bubble sound with reverb on it, which perfectly accents the track.  “Final Take Off” from After Burner II is the quintessential 80's movie power track to get you pumped up.  So, dive into this mixtape and see what the TG-16 is capable of.


MANATREE'S AWARDS & COMMENDATIONS

Instant favorite: After Burner II - Final Take Off
Another favorite: Break In - In-Game 1
So many favorites it's hard to pick: Neutopia II - Sphere 4


Track listing and original episode:

09 May 2012

Episode 80: Free Play 8

Brent and Rob play whatever they want to close out Season 8.  The unintentional theme of this Free Play episode: Boys.  TurboGrafx-16, Genesis, Super Nintendo, Nintendo -they're all here on The Legacy Music Hour, featuring the best video game music from the 8-bit and 16-bit era.  Full track listing below.



Game - Composer - Track - Company - Console - Year (North American release unless otherwise indicated)

Jennifer Capriati Tennis - Hiroki Kamata - Ending 1 - System Sacom/Renovation - Genesis - 1992

Target Renegade - Tim Follin - Name Entry - Software Creations/Taito - NES - 1990

Ganbare! Golf Boys - Atsuhiro Motoyama - Passing Illusion - Masaya/Dual - PC Engine - 1989

Seiken Densetsu 3 - Hiroki Kikuta - Walls and Steels - Square - Super Famicom - 1995

Neutopia II - Keita Hoshi - Ending 3 - Hudson Soft - TurboGrafx-16 - 1992

Sutte Hakkun - Akito Nakatsuka - Stage 4 - Nintendo - Super Famicom - 1998

Gai Flame - unknown - unknown - Masaya - PC Engine - 1990

Tenchi Souzou - Miyoko Kobayashi - Light Side Field - Quintet/Enix - Super Famicom - 1995

Blaster Master 2 - Sound Images - Stage 7 - Software Creations/Sunsoft - Genesis - 1993

Override - Y. Santoh - Stage 4 - Sting/Data East - PC Engine - 1991

Nikkan Sports Pro Yakyuu VAN - Naofumi Hataya - Sound Code 86 - Sega - Mega Drive - 1991

Wardner - Osamu Ohta, Kazuo Okabayashi (arr.) - To Underground - Toaplan/Dragnet/Mentrix Software - Genesis - 1991

Double Dungeons - unknown - Dungeon - Masaya/NEC - TurboGrafx-16 - 1989

Last Bible III - Hiroyuki Yanada - Felest Tower - Atlus - Super Famicom - 1995

Final Fantasy - Nobuo Uematsu - Shop - Square - NES - 1990

17 November 2010

Episode 3: Experimental Music

In this episode of The Legacy Music Hour, Brent and Rob present 16-bit and 8-bit "experimental" video game music.  They picked tracks which they found to be either unusual or progressive or both when listened to in the context of music for video games.  Full track listing below.



Key: Game - Composer - Track - Company - Console - Year*

*The year specified is the year the version that we played was released.  For example, as some music from the same game may vary between Japanese and North American versions, generally, we play the North American version, which may or may not have been released the same year it was released in Japan.

Ghouls 'n Ghosts - Tamayo Kawamoto - Baron Rankle's Tower (Stage 3) - Capcom - Genesis - 1989

Bari Bari Densetsu - unknown - gameplay - Taito - PC Engine - 1989

Rygar - Michiharu Hasuya (T. Hasuya) - Garloz - Tecmo - NES - 1987

Cadash - Pinch Punch (Chisa Ichikawa, Yoshinori Ohashi, Kenji Nishi) - Mermaid - Taito - TurboGrafx-16 - 1991

Metroid - Hirokazu Tanaka - Norfair - Nintendo - NES - 1987

Cadash - Pinch Punch (Chisa Ichikawa, Yoshinori Ohashi, Kenji Nishi) - Gnome Village - Taito - TurboGrafx-16 - 1991

Actraiser - Yuzo Koshiro - Bloodpool ~ Kasandora - Enix - SNES - 1991

Cadash - Pinch Punch (Chisa Ichikawa, Yoshinori Ohashi, Kenji Nishi) - 2nd Cave - Taito - TurboGrafix-16 - 1991

Strider  - Junko Tamiya - Siberian Tunnel/Driving Wheel/Big Run - Capcom - Genesis - 1990

Cadash - Pinch Punch (Chisa Ichikawa, Yoshinori Ohashi, Kenji Nishi) - Outside the Final Castle - Taito - TurboGrafx-16 - 1991

Contra - Kazuki Muraoka, Hidenori Maezawa (arr.) - Stage 8: Alien’s Lair - Konami - NES - 1988

Cyber Knight - Toshiaki Sakoda, Keiji Takeuchi - Town - Tonkin House - PC Engine - 1990

DoReMi Fantasy - Jun Chikuma - Windy Cliffs - Hudson Soft - Super Famicom - 1996

Märchen Maze - Tomoka Kawase (Koba) (Satoshi Kobayashi), Norihiko Togashi (Noririn) (arr.) - Time Land (Round 5) - Namco - PC Engine - 1990

Solstice - Tim Follin - Title Screen - CSG Imagesoft - NES -1990

Märchen Maze - Tomoka Kawase (Koba) (Satoshi Kobayashi), Norihiko Togashi (Noririn) (arr.) - Machine Land (Round 2) - Namco - PC Engine - 1990

Karnov - unknown - Stage Theme - Data East - NES - 1988

Psychosis - unknown - 3rd Cause (Stage 3) - NEC - TurboGrafx-16 - 1990

Strider - Harumi Fujita - Briefing Room - Capcom - NES - 1989

Volfied - Hisayoshi Ogura - Name Entry - Taito - PC Engine -1989

Equinox - Tim Follin - Quagmire - Software Creations/Sony Imagesoft - SNES - 1994