09 January 2013

Episode 115: Mountain Areas

This music in Episode 115 is all from mountain themed areas in games.   Brent and Rob also share their experiences with mountains, Rob talks about advice his father gave him on how to dress, and Brent milks a cow, kind of.  Full track listing below.

Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)

Final Fantasy II - Nobuo Uematsu - Mt. Ordeals - Square - SNES - 1991

The Smurfs - Alberto José González - Act 6: The Mountains - Bit Managers/Infogrames - NES (Europe) - 1994

Alcahest - Jun Ishikawa - Mountain Trail - Square - Super Famicom - 1993

Golden Axe III - Naofumi Hataya, Tatsuyuki Maeda (Ryunosuke), Haruyo Oguro (Lotty), Tomonori Sawada - Death Mountain (Stage 5A) - Sega - Mega Drive - 1993

Brain Lord - Masanao Akahori - Road to Droog - Produce/Enix - SNES - 1994

Ys - Osamu Kasai, Masaaki Harada (?) - Mountain Path - Victor/Advance Communication/Falcom - Famicom - 1988

The Legend of Zelda: A Link to the Past - Koji Kondo - Black Mist - Nintendo - SNES - 1992

Chrono Trigger - Yasunori Mitsuda - Singing Mountain (unused) - Square - SNES - 1995

Seiken Densetsu 3 - Hiroki Kikuta - Different Road - Square - Super Famicom - 1995

Mission: Impossible - Jun Funahashi (Dog-Man), Yoshiyuki Hagiwara (Hagiiiin.) - Stage 4: Persian Mountains/Prison Camp - Konami/Ultra Games - NES - 1990

Dark Law: Meaning of Death - Satoshi Nagano, Michihico Shichi - Mount Molor - SAS Sakata/ASCII - Super Famicom - 1997

Kid Chameleon - Mark Miller - Mountain Area - Sega - Genesis - 1992

Super Nazo Puyo 2: Ruru no Tetsuwan Hanjyou ki - Tsuyoshi Matsushima, Akiyoshi Nagao (Einosuke Nagao), Superkenta, BA.M - Mountain - Compile - Super Famicom - 1996

Turok: Battle of the Bionosaurs - Alberto José González - Mountain Forest - Bit Managers/Acclaim - Game Boy - 1997

Super Air Diver 2 - Shimami Sakaba, Kazuya Suyama - Mountains - Copya Systems/Asmik - Super Famicom - 1995


  1. Mr. Switch- first of all, thank you for the thankyous & shoutouts, and for coming into the show. I feel like I've had a rare treat and can now easily picture the grooves...

    And second of all, let me be the first to identify the song you were singing as "I Can't Wait" by Nu Shooz.

  2. I always thought that the Genesis and the SNES were always neck and neck in popularity during the 16 bit era. The only reason the SNES ended up winning the 16 bit era is because Sega bowed out early and went on to 32 bit (Sega Saturn).

  3. Always a pleasure to be in the show :)

    Here's another of my "Mountain tracks" (my favorite), from the Obelix soundtrack for the SNES:


    By the way, I uploaded the whole soundtrack to my SoundCloud account recently, in case you fancy listening:


    Cheers guys, and happy new year!

  4. It seems like the tracks you played have a shared mountain theme. Each song seems to be perilous; each one has a bit of implied danger to it. Some are more adventurous than others, but that theme of peril is there in each. Singing Mountain from Chrono Trigger was the only track in my opinion that might not fall into my characterization.

  5. Wow, sorry you had to work so hard to open the package. I taped thebox the way I'm required to tape boxes at work, which uses too much tape and makes packages impossible to open. Should have eased up on that a little.

    I have so many show them ideas. Sachen/thin chen games..."lights out" levels...terrible tracks from great games...still think you should do a single rule breaking episode, devoted to game versions of classical music and so on (an april fools episode?)...another taito focus...a focus on games that were released in the final year of each system...a lagrange point game focus...

    I hear the Ozzy Osbourne song Revelation (Mother Earth) in the Chrono Trigger track. Which is no surprise, I regularly hear Randy Rhoads or Yngwie Malmsteen in video game music. It's the classical influence.

    Let me be the second to point out I Can't Wait by Nu Shooz. I LOVE that damn song.

    Man, that Super Nanzo Puyo 2 track sounds really really familiar for some reason.

    This Ronald Raiden conversation is melting my brain, you guys.

    I'm having trouble remembering which tracks I vote for when the results come out, remembering what the tracks sounded like. Oh well.

  6. First of all, great show all around. Interesting commentary, and lot's of great tracks - I'm going to have a hard time voting.

    Here's some ideas for show focuses:
    - Only games from one specific year
    - Alberto Jose Gonzalez focus - I'd love to hear an interview from him!
    - Kirby series
    - Teenage Mutant Ninja Turtles games
    - Multiplayer games (could have tighter focus on only co-op or only versus games)
    - Sequels or Thirds ("The Revenge of Columns" episode)
    - Games that spawned series
    - Standalone games - ones that aren't part of series or sequels, and are not inspired by other sources like TV
    - Only In America (games only released in North America)
    - American or Western composers or developers

    1. Oh, and I'd also definitely go for a Follin brothers focus.

    2. A couple of those, we've done before...





    3. Haha, the TMNT episode is literally one out of the 9 LMH episodes I have yet to hear. I started with episode 73 and have been current since then, and have listened to the archives up to episode 64. And I was thinking there was a Western composers episode, but couldn't find it when I searched the archives.

  7. Darren DeLuxe (aka Pete R)January 15, 2013 at 5:50 PM

    Hey guys, great episode (loved the Seiken Densetsu 3 track).

    Have you perhaps considered doing a Bonus Stages/Bonus Levels episode, with music from bonus stages and unlocked secret levels/worlds? Seems like you could compile a pretty solid setlist.

    Apologies if someone has already suggested this.

    Again, great episode.

  8. I'm with F switch on the intro, it sounded new to me too.