09 November 2010

Episode 2: Racing Games

In this episode of The Legacy Music Hour, Brent and Rob discuss their new theme song as well as address some issues from Episode 1.  The theme of Episode 2 is Racing Games and the hosts present excellent tracks, making interesting discoveries along the way.  Full track listing below.

Key: Game - Composer - Song - Company - Console - Year*

*The year specified is the year the version that we played was released.  For example, as some music from the same game may vary between Japanese and North American versions, generally, we play the North American version, which may or may not have been released the same year it was released in Japan.

R.C. Pro-Am - David Wise - Title Screen - Rare - NES - 1988

F-Zero - Naoto Ishida - Ending - Nintendo - SNES - 1991

Road Rash - Rob Hubbard - Pacific Coast - Electronic Arts - Genesis - 1991

F-Zero - Yumiko Kanki - Port Town - Nintendo - SNES - 1991

Days of Thunder - Tania Smith - Title Screen - Mindscape - NES - 1990

Rad Racer - Nobuo Uematsu - Radio Station 2 - Square - NES - 1987

Knight Rider - Hiroshi Nishizawa - Ending - Pack-In-Video/Acclaim - NES - 1989

Out Run - Hiroshi Kawaguchi, Shinichiro Sato (arr.) - Splash Wave - Sega - Genesis - 1991

Skitchin' - Jeff van Dyck - Smog Dog - Electronic Arts - Genesis - 1993

Super Mario Kart - Soyo Oka - Battle Mode - Nintendo - SNES 1992

Super Mario Kart - Soyo Oka - Koopa Beach - Nintendo - SNES - 1992

F-Zero - Yumiko Kanki - White Land - Nintendo - SNES - 1991

Rad Racer II - Nobuo Uematsu - Coast to Coast - Square - NES - 1990

Super Monaco GP - Tokuhiko Uwabo - Exhaust Fumes - Sega - Genesis - 1990

F1 Pole Position - Team Help - Mexico City - Human Entertainment - SNES - 1993

F-Zero - Yumiko Kanki - Mute City - Nintendo - SNES - 1991

Super Mario Kart - Soyo Oka - Ending - Nintendo - SNES - 1992


  1. This podcast is a really interesting listen because of the differences between the two hosts. It's kind of weird because if you took the music choices and translated them to gaming picks this would sound like a Halo fan debating with a JRPG fan. I don't mean that negatively, it's just interesting to hear that even in the nerdiest parts of nerdtown there is still a level of west vs. east, hard vs. soft, macho vs. meek that you wouldn't even consider.

    And what is with the Genesis sound chip? All of the music from Genesis games sound so, I don't know, synthetic or something. Distorted, maybe? The SNES chip was far superior to the Genesis one (as was the rest of the system!). In fact, that Super Monaco GP song actually hurts my ears a little. It feels like it's slicing my ear drums.

  2. @nathansmart
    Rob F. here. Interesting comparison and I would say you are pretty accurate (bigtime Halo fan).

    I have also read that the SNES chip was superior to the Genesis but I will disagree that the entire system was superior. I've had this debate with several people over the years!

    SEGA Fanboy for life,

  3. I should've clarified what I said about it being better - I certainly didn't want to start a SNES vs. Genesis debate (although I would say that would be about a thousand times more enjoyable than a current console debate). I just meant that literally the SNES components were more advanced than the Genesis. The gameplay is something we can go back and forth on, but the Genesis was inferior, technologically.

    I can't remember how I got it - I think it was sent by Nintendo Power! - but I remember having a fact sheet that listed the stats for both systems and the SNES was top in pretty much every category. I found this link:


    A post down or so the specs are listed.

    I will say this though - the SNES controller has got to be the best video game controller of all time. I had the hardest time with the Genesis crosspad because of its circular nature. Every time I wanted to press up to jump in a fighter it would think I was pressing diagonal and I would jump forward or away from the other player. I never got used to that.

  4. The Rad Racer II is my top track for this episode. What a nice, breezy feel. 8^)
    The Super Monaco GP track is great too. Kinda like a Van Halen vibe. The Genesis gets a bad rap for sounding harsh, but not all versions of the Genesis sound the same. The earlier models, that say "High Definition Graphics" on them sound far superior. Nice warm tones, no jagged, or piercing highs, fat lows. I own one, and it sounds amazing in stereo.

  5. First, I didn't understand why they picked Road Rash 1 music being that 2 and 3 have significantly better music and gameplay (3!!!!).
    And about the Genesis sound chip, listen to Comix Zone's soundtrack, or even Sonic 3 for that matter.

  6. Pacific coast is a classsssic! Got a lot of love for Splashwave and Port Town as i used to constantly listen to the dance mixes you released over one summer